Map Lords

Changelog

Map Lords changes almost every day. Here are the changes that matter to players, newest first.

— New logo, Discord multiplayer and website

  • New game logo and icon.
  • Multiplayer in the Discord Activity now goes through a WebSocket relay: players in the same voice channel can finally join each other reliably.
  • The game moves to /jouer; the home page becomes a website with rules, guides and an FAQ.

— Map Lords and the Europe map

  • The game becomes Map Lords, with a new visual identity: animated title screen, banners, parchment.
  • New Europe map: 129 territories, 12 kingdoms, 15 sea links and four new rival Houses.
  • Map selection screen.

— End-of-game score

  • In solo, a detailed end-of-game score (territories, regions, castles, battles, barbarian camps), stars and a best score per level.

— Sound and starting pick

  • Background music and sound effects, with separate volume controls.
  • Choosing your starting territory is clearer and keeps the map visible.

— Tutorial, English and Discord

  • Interactive tutorial for your first game.
  • The game is available in French and English.
  • First version of the Discord Activity.

— Long-distance reinforcements

  • Reinforcements can be sent to a distant territory: they follow a path through your own lands.
  • Rally point to gather inner troops automatically.
  • Lighter game, faster to load.

— Online play and shortcuts

  • Online play: create a room, share the code and play with up to five Houses.
  • Keyboard shortcuts on desktop.
  • Sending troops is easier to reach on mobile.

— Mobile version

  • Interface adapted to phones and tablets.

— AI levels and region bonus

  • Three AI levels: Easy, Normal, Hard.
  • Bonus for every fully controlled region.
  • The game installs as an app and saves your current solo game.

— First version

  • The France map and its 96 departments, the three units, buildings and their upgrades.

An idea, a bug? Write to us.