Changelog
Map Lords changes almost every day. Here are the changes that matter to players, newest first.
— New logo, Discord multiplayer and website
- New game logo and icon.
- Multiplayer in the Discord Activity now goes through a WebSocket relay: players in the same voice channel can finally join each other reliably.
- The game moves to /jouer; the home page becomes a website with rules, guides and an FAQ.
— Map Lords and the Europe map
- The game becomes Map Lords, with a new visual identity: animated title screen, banners, parchment.
- New Europe map: 129 territories, 12 kingdoms, 15 sea links and four new rival Houses.
- Map selection screen.
— End-of-game score
- In solo, a detailed end-of-game score (territories, regions, castles, battles, barbarian camps), stars and a best score per level.
— Sound and starting pick
- Background music and sound effects, with separate volume controls.
- Choosing your starting territory is clearer and keeps the map visible.
— Tutorial, English and Discord
- Interactive tutorial for your first game.
- The game is available in French and English.
- First version of the Discord Activity.
— Long-distance reinforcements
- Reinforcements can be sent to a distant territory: they follow a path through your own lands.
- Rally point to gather inner troops automatically.
- Lighter game, faster to load.
— Online play and shortcuts
- Online play: create a room, share the code and play with up to five Houses.
- Keyboard shortcuts on desktop.
- Sending troops is easier to reach on mobile.
— Mobile version
- Interface adapted to phones and tablets.
— AI levels and region bonus
- Three AI levels: Easy, Normal, Hard.
- Bonus for every fully controlled region.
- The game installs as an app and saves your current solo game.
— First version
- The France map and its 96 departments, the three units, buildings and their upgrades.
An idea, a bug? Write to us.